![]() ![]() If there is something you feel is missing then by all means drop on in to my discord channel and send me a message and we can talk about your ideas and see what we can do but no promises, for all the things I have added in game there are probably just as many things I have tried which just didn't work as expected and ended up being scrapped. I have added some things which feel at home in a medieval hut or a castle, and some which would fit right in a modern office building and I keep adding more so that everything can find something they want. ![]() Each settlement biomes are seperated by large areas of 'Empty' biomes that provide no unique items/jobs. Note every map is procedurally generated but all follow the main biome spawning rules of the middle is the old world, north is artic, west is the new world, south is the tropics and east is the far east. Now my mods contain things from new blocks and shapes, to furniture, doors, windows and lights. The map is generated with 5 major locations for colony settlement. The mod grew so large that I split it into smaller parts. I started out with changing some textures and adding a couple of new blocks to build with, then I wanted new shaped blocks, rounded corners, ramped roofs instead of stepped roofs and various other things. ![]() All in aim to add more content to what is one of my favourite all time games. From here on out, the choice is yours, choose. You can choose a lifestyle of those that are trying to put the pieces back together, make your way in a small group weathering the storm, live alone on your own terms, or try to tear it all down once and for all. So I set about learning how to create a mod for Colony Survival, this led to me learning how to make the 3d models for new things to be added, how to add textures and various other things. In a world that’s fallen to pieces, Chernarus is where your experience takes place. After spending so many hours playing Colony Survival there were things which I wanted in game which just were not available. ![]()
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